Free online builder

Roblox GUI Maker.
Build and export real Lua.

This Roblox GUI Maker lets you design your interface visually, preview every change, then copy a complete LocalScript for Roblox Studio. No plugin, account, or setup required.

Visual editor4 templatesLocal autosave

ROBLOX GUI MAKER

Design with Roblox UI Maker, fine-tune with exact values

Loading project

Preview mode on small screens.Switch target layouts, load a template, or export Lua here. Use a desktop device to edit components, layers, and properties.
1280 × 720Desktop layout
YOUR ADVENTURE
NEON QUEST
PLAY NOW
LOADOUT
SETTINGS
Press play to enter the world

RESULTS YOU CAN EDIT

Roblox GUI Builder examples you can edit

Start from a finished menu, shop, settings panel, or achievement toast. Every Roblox GUI Maker example opens in the editor and exports to Lua from this page.

Actual Roblox GUI Maker canvas showing the Neon Main Menu template.

Game menu

Main menu

A bold game entry screen

Launch a game session with clear primary actions.

Actual Roblox GUI Maker canvas showing the Crystal Shop template.

Shop interface

Shop

Scrollable item store layout

Present in-game items, prices, and currency at a glance.

Actual Roblox GUI Maker canvas showing the Settings Toggle template.

Settings panel

Settings

Settings panel with toggles

Give players a compact place to change game preferences.

Actual Roblox GUI Maker canvas showing the Achievement Toast template.

Achievement toast

Notification

Achievement toast overlay

Surface rewards, milestones, and short status updates.

READY-TO-USE OUTPUT

Your Roblox Lua

Roblox GUI Maker exports a LocalScript you can paste under StarterPlayerScripts.

FIRST TIME IN STUDIO?

Test your GUI in four steps

  1. 1
    Open Explorer

    In Roblox Studio, select View → Explorer.

  2. 2
    Add a LocalScript

    Expand StarterPlayer → StarterPlayerScripts, click +, then choose LocalScript.

  3. 3
    Paste your Lua

    Delete the default line and paste the complete code copied from this page.

  4. 4
    Press Play

    Click Play or press F5. Your GUI should appear in the game window.

Nothing appeared? Open View → Output and check for a red error message.

HOW IT WORKS

Build and test in Roblox Studio in three steps

Roblox GUI Maker keeps the design, preview, and export steps on one page so you can move from an idea to a testable interface without rebuilding the layout by hand.

  1. 01

    Pick a starting point

    Open a polished template or begin with an empty canvas.

  2. 02

    Build and customize

    Drag, resize, nest, reorder, and tune every visible property.

  3. 03

    Copy your Lua

    Export a complete ScreenGui script and test it in Roblox Studio.

SEE THE WORKSPACE

A real look at this Roblox GUI Designer before you start

The browser-based workflow keeps visual design and Lua output close together. Start with the editor, shape the interface, then export the current layout when you are ready to test it in Roblox Studio.

Visual editorLua exportLocal autosave
Actual Roblox GUI Maker editor workspace with the Crystal Shop template, component palette, layers, canvas, and properties panel.Actual product view
The editor runs in the browser: no account, plugin, or upload is required to start a layout.

BUILD WITH INTENT

A practical Roblox GUI Maker for menus, shops, and game UI

A good Roblox interface helps a player understand what to do next without pulling attention away from the game. A main menu needs a clear first action, a shop needs readable prices and item groups, and a settings panel needs controls that are easy to scan. This Roblox GUI maker gives you a visual workspace for shaping those common interfaces before you write or edit a LocalScript by hand.

Use Roblox GUI Maker as a fast design and layout step: choose a starting template or blank canvas, place the elements your screen needs, then tune their size, position, colors, text, and hierarchy. You see the composition while you work, so it is easier to catch a crowded panel, a weak call to action, or a label that needs more room before the UI reaches Roblox Studio.

Start with the player action

With Roblox GUI Maker, decide what the player should be able to do on the screen before adding decoration. For a game menu, that may be starting a session, opening a loadout, or changing settings. For a shop interface, it may be comparing an item with the player's available currency. Give the primary action a clear label and visual priority, then use frames and spacing to group supporting actions around it. Starting from a player task produces a more useful Roblox GUI than placing unrelated controls on a blank canvas.

Choose components for a clear hierarchy

Roblox GUI Maker lets you use a Frame to create a panel or card, then place TextLabel, TextButton, TextBox, ImageLabel, or ScrollingFrame elements inside it when the layout calls for them. The layer list helps you keep parent-child relationships understandable, which matters when one panel contains a title, description, button, and image. Rounded corners, strokes, text styling, transparency, and background colors are available as visual tools—not as a substitute for a clear hierarchy. Start with readable text and meaningful grouping, then add polish where it supports the player's next decision.

Preview the layout at the size you need

Use Roblox GUI Maker to tune the same interface for a wide desktop window and a narrow mobile screen. Components, hierarchy, and content stay shared while each target keeps its own position, size, text scale, corners, and strokes. The exported Lua includes both layouts, selects one from the actual Roblox viewport, and reapplies it if that viewport changes. Test both results in the experience that will use them, then refine each layout without rebuilding the component tree.

Use templates as editable Roblox GUI examples

Roblox GUI Maker templates for menus, shops, settings, and achievement toasts are working starting points rather than screenshots. Open one in the editor to inspect its layers, change the copy, recolor the UI, resize the panels, or add components for your own game. Each template can then be exported from the same page, so the preview, editable document, and generated Lua describe the same interface. That makes templates useful when you need a quick Roblox UI reference but still want full control over the final layout and wording.

FROM CANVAS TO STUDIO

Export GUI construction code, then add game behavior

When the visual layout is ready, Roblox GUI Maker exports the current document as a Lua LocalScript that builds a ScreenGui and the supported UI instances under the player's PlayerGui. The export includes the visual properties you set, such as names, offset positions, sizes, colors, text, fonts, corner radius, strokes, and supported image asset IDs. It does not invent gameplay logic, data handling, or button events for your experience. Paste the code into Roblox Studio, run Play mode, and connect the finished interface to your own systems. Keeping layout generation and game behavior separate makes the starting code easier to inspect, test, and extend.

COMMON QUESTIONS

Roblox GUI maker FAQ

The practical details before you export.

Is this Roblox GUI maker free?

Yes. The MVP editor, templates, local saving, and Lua export work without an account or payment.

Where should I paste the generated Lua?

Create a LocalScript under StarterPlayerScripts in Roblox Studio, paste the output, then run Play mode to test the interface.

Does the editor upload my project?

No. Your current project is stored in your browser's local storage. Clearing that storage can remove it.

Can it import an existing Roblox GUI?

Not in the first version. The current workflow starts from a template or blank canvas and exports new Lua.

Which Roblox GUI components can I add?

The builder supports frames, scrolling frames, text labels, text buttons, text boxes, and image labels. You can arrange them as layers and nest supported elements inside frames or scrolling frames.

Can I design a Roblox GUI for mobile?

Yes. Desktop and mobile share the same components and content while keeping separate layout values. The exported script selects the matching layout from the actual Roblox viewport and updates it when the viewport changes.

Does the exported Lua add button gameplay behavior?

The export creates the visual ScreenGui and its components. Add your own event connections and game logic in Roblox Studio after you have the interface layout you want.

What should I do before exporting Roblox UI code?

Name layers clearly, check their parent-child order, preview the interface at the intended canvas size, and make sure text, colors, and image asset IDs are ready. Then export the Lua and test it in Play mode.